PlayStation is skipping Gamescom 2022: For many individuals, especially gamers, summer is a significant thing. Younger and older gamers equally often have time off during the summer to dedicate to gaming, many new games are released, and E3 marks the start of the summer game show season.
But this year, things are a bit different. While Gamescom is still slated for this year, E3 2022 has been scrapped. And there may be no appearances or announcements from certain significant firms.
Sony is the most recent significant publisher to declare that it would not attend Gamescom 2022. PlayStation won’t be present at the exhibition, according to a Sony representative who spoke on its behalf.
It’s a little unexpected, given that the PS5 will still see some big releases in 2022 and that fans are already anticipating new titles for 2023. It’s not the first business, however, to make this announcement.
Activision Blizzard, Take-Two Interactive, and Nintendo have already said they won’t be attending Gamescom in addition to Sony. Fans would have expected to hear more about all three of these publishers at the event as they all have significant releases planned. There isn’t necessarily negative news for those games, however.
Both PlayStation and Nintendo have been releasing games on their terms for a while. Thanks to the Nintendo Direct and the State of Play. Gamers can discover everything about the newest titles coming to their consoles through simulcast online streaming without waiting for an actual event.
Nintendo didn’t have a Nintendo Direct at the Summer Games Fest. However, there will soon be a Xenoblade Chronicles 3 Direct. Even though the company still has a few significant releases planned for this year.
There are a few possible explanations for why game publishers and developers avoid important events like these. One factor is the COVID-19 epidemic, which has altered the nature of in-person conferences and meetings.
Some publishers may have chosen to refrain from creating presentations and demos of their newest games out of fear that the work would be for nothing in the event of an unexpected cancellation of this year’s major game events because it was uncertain whether or not the world would be back to normal by that time.
It’s also feasible that additional publishers may opt to join large publishers in boycotting similar events. The number of viewers for all large publishers might drop as a consequence of each major publisher skipping an event. Affecting publishers that decide to conduct presentations or provide demonstrations.
It’s unclear whether things will return to normal or if 2022 will usher in a significant change in how new games are announce and discuss. It’s given the several significant gaming events still schedule for the remainder of the year.