Gamers learn about Animal playing Red Dead Redemption 2.
Researchers say that Red Dead Redemption 2 players have learned to spot real wild animals and predict their behavior. Red Dead Redemption 2 (RDR2) contains simulations of approximately 200 animals, including deer and birds. On average, players can identify 10 of 15 animals.
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In a questionnaire, researchers from the University of Exeter stated that there were three more non-gamers. They also said that the gaming technique is a kind of “power of communication.”
However, the Red Dead Redemption 2 is an action-adventure game set in the southern and western states of the United States in 1899. It features animals such as white-tailed deer, hares, snapping turtles, sea sturgeons, blue jays, and roseate spoonbills.
Penwith College in Cornwall recently surveyed over 500 players to identify photos of actual animals. The results showed that players could better identify wild animals. Meanwhile, some players reported more in-depth animal behavior and ecological knowledge.
Therefore, one participant said that Red Dead Redemption 2 taught them how to spot a siege hammer that was trying to attack and added: “There is no joke that caused me to break my leg in real life.”
For decades, gamers have learned how to control brakes and tracks in Gran Turismo or manage teams and volunteer organizations in online guilds. Many pilots have started their flight simulator training to learn speed and ailerons.
But now, game designers strive to pursue such a high level of realism and attention to detail that the world itself can teach us something. Take “Assassin’s Creed: Origins “as an example set in ancient Egypt. However, a group of artists must recreate the landscape and its charm in great detail.
At the same time, after realizing what they were building, they added a “guided” mode where players could roam the land without fighting and listen to an audio tour of the surrounding world selected by experts in the field.
However, it is challenging to create an immersive virtual world. Artists, entertainers, and musicians care about every detail they contain. And sometimes make the world so beautiful that it can teach us some details about ourselves.
Ned Crowley of Truro and Penwith College said: “We don’t want big-budget games to contain protection information, but educators and protectionists can learn from the technology used in the game, such as how to perform each action. To make more extensive progress in the game.”
At the same time, they also said, “In computers, we often see the opposite of interaction with nature, but our results show that games can teach people how to get along with animals without trying.”