LEGO Star Wars : The Skywalker Saga has endured some delays but finally got an April release date.
The issue is that to make it happen, the staff at the developer TT Games have endured five years of “extensive stress” with issues that range from choosing the game engine to the creep of features.
The release date is when Lego Star Wars: The Skywalker Saga be available?
The 5th of April is when Lego Star Wars: The Skywalker Saga will finally arrive on PS5 or PS4.
The game was first developed towards the year’s end and had been averaging five years in a studio where crunch is an ongoing feature in the words of Polygon.
The long development time frame and a completely new engine were hoped to lessen the demand for crunch; however, problems caused by the latter led to the former becoming an absolute necessity instead of an enjoyable experience.
The crunch culture started when the company was founded in 2005.
It continued to grow when Warner Bros. took it over in 2007. Every year, LEGO games, which were often created for films, or released in the festive season, meant that the studio was never at ease.
Staff was criticized for getting home on time, while other employees were unsure of their commitment.
Staff members describe it as “extremely hard” to refuse additional hours.
80-100 hours per week were not unusual. There were also reports of bullying and discrimination.
Despite changes in the upper management and several employee surveys, which revealed unhappiness and low morale, work conditions did not change.
Lego Star Wars: The Skywalker Saga Development Problems
The toxic environment was a major issue in the development course for Lego Star Wars: The Skywalker Saga. The principal reason was the decision to the new engine mentioned earlier.
The NTT engine proved to be “unstable and lacking features.” Common tasks were five times more difficult than the prior engine.
Animation and assets had to be redesigned for the brand new engines.
The issue of feature creep was also a problem when the team tried to design an experience that could beat their previous best Metacritic scores (83 in the case of Lego Marvel Superheroes for those interested).
The constant revision of the design and the high expectations could mean that months of effort were discarded.
One of the features considered a combat tree with 27 hits was dropped after they realized their intended users only had a single button to fight.
The combat system in the game does contain combo chains and the latest blaster-related mechanics, but these are only a few of the features that are revealed in today’s gameplay trailer. If you’re looking for more, you can also check out an expansive map of the universe, dogfights Mumble Mode, and a glimpse of some out of the more than 300 characters that players can unlock through the nine movies that make up the game.